Showing posts with label full metal alchemist. Show all posts
Showing posts with label full metal alchemist. Show all posts

Vato falman

Vato falman (vatō faruman) is an amestrian soldier initially stationed at the east area headquarters in east city and one of colonel roy mustang's most trusted subordinates, handpicked by the flame alchemist for his outstanding abilities and qualities. Falman is an intelligence expert with a remarkable memory capable of recalling even the most minute details of any location, situation or person.


In addition to being an honest and hardworking soldier, mustang recruited him as a sort of walking recording device, able to store information without leaving any physical evidence. Because his intellect is his area of expertise, he does not have much experience in the field, causing him to make rookie mistakes when in a combat situation. He is overly formal and responds to simple or offhand questions with an encyclopedic response, causing some of his comrades to wish he would lighten up. Falman plays little more than a supporting role, providing comic relief and backup alongside his comrades jean havoc, heymans breda and kain fuery. He first appears during the bald hostage incident aboard general hakuro's train in episode 5 and acts as backup while edward and alphonse elric retake the engine room from bald and his fellow hijackers. It seems that falman is not quite as trusted by mustang, as he has to request to be included in the group transfer to central city while havoc, hawkeye, breda and fuery were chosen without their input. Once there, he is charged with keeping tabs on mustang's doings by the central command.

Jean havoc

Second lieutenant jean havoc (jan habokku) is one of colonel mustang's most trustworthy subordinates at the eastern headquarters and one of the few privy to the colonel's goal of becoming führer. A self-proclaimed 'country boy', havoc is usually rather laid-back and almost never seen without a cigarette in his mouth, but is an honest, loyal and hard-working soldier who leads his own subordinates by example. Although not the most intelligent, havoc more than makes up for his simplicity with common sense and cleverness - often providing a sarcastic, real-world perspective to counter the over-the-top antics of his comrades - as well as a particularly high combat aptitude. But the fair-haired son of eastern amestrian shopkeepers does have a noteworthy weakness: throughout the series havoc's poor luck keeping a girlfriend plays a recurring theme, as shown when he is forced to leave a new relationship in east city when being transferred to central with mustang and when he is spurned by major alex louis armstrong's younger sister catherine elle. In the manga, however, havoc plays a more significant role in the story, beginning in volume 9 with the barry the chopper mission to lure out the homunculi. In chapter 34, while warrant officer falman is charged with standing guard over barry, havoc visits their safe house in the slums, bringing additional weapons and provisions for falman to use.


He mentions to the two that he has finally found a new girlfriend in central city named "Solaris", but she is revealed to be lust posing as a human in order to gather information from him regarding colonel mustang's activities. Fortunately, havoc reveals nothing vital or confidential about his work to her. During the plan to extradite 2nd lieutenant maria ross to xerxes, havoc acts on the scene, providing roy with the false corpse and ross' prison tags from inside a secret tunnel located behind a dumpster. Havoc then ushers ross away through the same tunnel to rendezvous with breda and fu, mentioning that edward elric's arrival was an unforeseen hitch in the plan, but that the colonel would work something out. Immediately after ross' safe passage out of the country, havoc is assigned (under the codename "Jacqueline") to covertly survey falman's safe house. He works with the support of lt. Hawkeye and master sergeant kain fuery in order to respond when the members of the ouroboros make their move to recapture barry the chopper. After three days of vigilance, "Jacqueline" is given the order to strike when barry's reanimated body - sent by the homunculi - arrives on the scene to eliminate number 66. Havoc bursts into action to support falman and barry, dressed in covert ops gear and mask, but (though falman was unaware of havoc's surveillance) the warrant officer recognizes the 2nd lieutenant due to the scent of cigarette smoke on his person. Havoc drives barry's body outside, where hawkeye can offer them sniper support, and joins up with colonel mustang and alphonse elric in pursuing the two barrys to central alchemical laboratory number 3. Jean and roy venture deeper into the hidden reaches of lab 3, which havoc notes as having "The stink of violence", and are confronted by lust, who reveals herself to be a homunculus.


Though lust manages to disrupt roy's primary mode of combat by rupturing a water pipe in the room and dousing his gloves, havoc is able to aid roy by providing a spark from his cigarette lighter after the colonel transmutes the water into combustible hydrogen and flammable oxygen, creating an explosion that incinerates lust's body. But when the two get closer to investigate, lust regenerates and impales havoc through the abdomen with two of her bladed fingers, causing him to collapse and fall unconscious from the blood loss. Roy is able to use fire to sear havoc's wounds closed and staunch the bleeding and, after lust is defeated, the two are brought to a hospital. There, hawkeye and mustang discuss the current situation, what they have learned from the last mission. And how to proceed in uncovering the truth. Havoc then mentions that they will not be able to count on him in the future, as he cannot feel either of his legs. Lust's attack in lab 3 had injured his spinal cord, paralyzing him from the waist down. As it is unlikely that havoc will be able to return to active service with his injury, he decides to accept a discharge from the military and makes plans to live as a civilian, helping out at his parents' general store in the eastern countryside. When roy - feeling responsible for his friend and comrade's plight - hesitates to let havoc give up, jean explodes at him, demanding that the colonel leave him behind and stressing that there is no time to waste pitying a pawn that can no longer move if mustang is to reach the top. Roy begrudgingly complies, but states that he will be forging a path to the top on which he expects havoc to catch up with him. Havoc continues to work out his upper body from his hospital bed using small weights given to him by breda, despite protestations from his worried mother, and declares that he will strive to catch up to the others, even from outside the military. When führer king bradley forcibly disbands mustang's unit, scattering breda, falman, fuery and hawkeye, havoc remains the only member of the team able to move and act freely. He is able to pass on hawkeye's message regarding the promised day to mustang before being transferred to an eastern hospital. In chapter 89, during mustang's attack on central command, 2nd lieutenant rebecca catalina and 2nd lieutenant maria ross arrive as backup in an armored truck disguised as an ice cream truck that is laden with fresh ammunition and sophisticated weapons. When roy asks who ordered them in to help and provided them with such equipment, ross patches him in to jean havoc, who has been running a covert weapons trade under the cover of the havoc general store. In chapter 108, the final chapter, havoc is shown in the photos on the few pages going through physical therapy, so he may have regained some movement in his legs. In the final episode of the second anime, marcoh offers to heal roy's eyes to help him restore ishval, but roy insists that he will use the stone after marcoh uses it to restore havoc's legs.

Pinako rockbell

Dr. Pinako rockbell (pinako rokkuberu) is a surgeon and weapon smith living and working in the town of resembool in the eastern region of amestris. Mixing her two specialties, pinako is also a prominent automail engineer and presumably the founder of rockbell automail, a family-run automail atelier within the town.


Pinako also happens to be the grandmother of winry rockbell as well as the neighbor and close family friend of the elrics - van hohenheim, trisha, edward and alphonse. As winry's only remaining blood relative after the death of her parents, and the closest adult to the elric brothers after their mother's passing and their father's disappearance, pinako acts as caretaker to the three youngsters, training winry in automail engineering and serving as ed and al's home base whenever they return to resembool.


Pinako is an elderly woman with gray hair and dwarf stature. As a young woman, she was tall and very attractive with a curvaceous figure with long brown hair and brown eyes. Pinako is a very skilled doctor, surgeon and automail engineer known throughout amestris as "The leopardess of resembool" as told by dominic who has a past with her.

Alex louis armstrong

Major alex louis armstrong (arekkusu rui āmusutorongu?), also known as the strong arm alchemist (gōwan no renkinjutsushi), is a state alchemist and officer in the amestrian state military. The scion of the illustrious armstrong family, alex is a remarkably caring commander and friend as well as an invaluably skilled ally to colonel roy mustang and edward elric.


Remarkably talented in many fields, alex excels in such eclectic practices as portraiture, tracking, cross-country running and wood-chopping, taking the time after each of these extraordinary feats to remark that his skills have been "Passed down the armstrong line for generations." armstrong is also a highly formidable hand-to-hand combatant, able to fight on equal grounds with such highly skilled and dangerous fighters as the scarred man and the chimera roa. Befitting his large and well-defined physique, armstrong possesses tremendous strength and endurance bordering on superhuman, able to endure with only minor damage blunt force trauma that would render most people unconscious or crippled. His punches are able to easily plow through solid surfaces and his strength is able to nonchalantly move large and heavy objects out of the way. Despite his size, he has been noted to be deceptively fast and agile, able to dodge and maneuver against close-range attacks with surprising balance and efficiency. Armstrong's combat style resembles boxing using strong and swift punches to overwhelm an opponent and agile dodges and swift footwork to evade attacks.


Major alex armstrong utilizes a style of combat alchemy that has apparently been passed down the armstrong line for generations and mixes alchemical skill with physical prowess. With the aid of two metal gauntlets strapped to his fists (both marked with transmutation circles), armstrong transmutes objects mainly by punching them. It is possible that this method transfers the kinetic energy of his blows into the alchemical energy, enhancing the speed and force of his transmutations, since he mainly uses alchemy to rapidly produce large stone spikes, walls or other objects from the earth at a rate among the fastest in the series. Additionally, the armstrong style allows alex to double as a source of heavy artillery, transforming raw stone or brickwork into projectiles which are then launched with the force of his punch. With his alchemy being combined with hand to hand combat, it is notable that alex is the first of the few state alchemists to survive a direct fight with scar. Armstrong's gauntlets both are inscribed with encircled triangles and a trio of runes. Inside the triangle appears to be the hebrew word often associated with "God" (as described by edward elric in chapter 53). Additionally, there is a ring of inscribed text around the outermost circle on each gauntlet. While difficult to make out, the text on the right gauntlet (as shown in chapter 7) reads "Laufet, brüder, eure bahn, freudig, wie ein held zum siegen" while the left gauntlet (whose text is made legible at the end of chapter 58) reads "Froh, wie seine sonnen fliegen durch des himmels prächt’gen plan, laufet, brüder, eure bahn, freudig, wie ein held". In chapter 59, the text on the right gauntlet is shown to be identical to that of the left. It is unclear whether this is a continuity alteration or whether armstrong had the text altered in the years since the ishval civil war (since chapters 58-9 take place during the flashback of volume 15), however the latter seems likely, as in chapter 95 - when the gauntlets are once again shown clearly - depicts them with the shortened text.

Scar

The scarred man (kizu no otoko), known more casually as "Scar" (suka), is a nameless lone serial killer and revolutionary who targets state alchemists for his own brand of lethal justice in accordance with the fundamental tenets of his religion and for the revenge of his slaughtered people and family. An ishvalan survivor of the ishvalan civil war, scar's moniker comes from the large x-shaped scar on his forehead and sports a conspicuous and intricate alchemical tattoo on his right arm, which originally belonged to his older brother, and which he uses as his murder weapon of choice.


Scar is a decidedly brooding and angry man, almost totally consumed by hatred toward the people who destroyed his homeland. Knowing full well that his actions go against many of the teachings of his religion, he still fashions himself an agent of god's divine punishment and takes out his fury on state alchemists. However, vestiges of his former life's kinder nature are prone to seep through. Even in the middle of his bloody vengeance, scar is willing to show compassion toward others, honoring last requests and offering a chance to pray before dying. He is reasonably wise and a skilled rhetorician, though his misguided thirst for vengeance clouds his greater judgment and leads his arguments in circles. Having had his people and his family stolen from him, scar sympathizes with those who care for their loved ones and looks after those who have lost their place in the world. Additionally, he is very protective of his surviving kinsmen and takes all their words of encouragement or chastisement to heart.


As a former warrior of ishbal, scar is quite adept at hand-to-hand combat, boasting significant strength and stamina, remarkable agility and reflexes and deceptive speed. Though the 2003 anime shows him as a young armed combatant during the war, in the manga he displays his abilities on the field by subduing a number of armed amestrian soldiers using only melee tactics. Scar's killing spree throughout amestris itself is proof of his skills, as he manages to murder ten state alchemists (including basque grand, who had been hailed as a combat specialist) and is able to hold his own against combat-based alchemists like the elric brothers and alex armstrong. In addition, scar proves himself capable of taking down inhuman beasts such as chimeras and homunculi. Most impressively, through a combination of luck and skill, he managed to gain a pyrrhic victory over a severely wounded wrath. Scar is also reasonably intelligent, able to comprehend some more complex alchemical texts and concepts despite having never studied the craft and an adequate tactician capable of immediately identifying and assessing his opponents' weaknesses in combat.

Maes hughes

Maes hughes (māsu hyūzu) was an amestrian state military officer stationed in the investigations office in central city and colonel roy mustang's best friend, as well as the closest supporter of mustang's secret bid for the position of führer. A devoted family man and exemplary soldier, hughes was generally well-liked by the other characters (unless he was pushing his love of his wife or daughter on them) and his murder served as the major starting point for the story to unfold.


Tall and lean, maes hughes offsets his sharp military uniform with a thin chinstrap of scruffy beard and his jovially spiky hair ending in a characteristic forelock as well as the rectangular spectacles framed in front of his hazel eyes. Though his hair is black, the 2003 anime gave a green hue to it (coincidentally the same shade as envy), suggesting that it could have been dark green.


Hughes was initially assigned to the Investigations Division in Central. He is more involved with police work than he is in actual battles. He has displayed his skills with his push knives, with very precise aiming and through the use of his reflexes. After receiving his promotion to Lieutenant Colonel, Hughes is placed in charge of the Investigations Division. He also a very good deductive skills, noticing the pattern of the locations of major fights to match the points used to make the Transmutation Circle given to him by Edward.

Roy mustang

Roy mustang (roi masutangu?), also known as the flame alchemist (honō no renkinjutsushi?), is the tritagonist of the fullmetal alchemist series. He is a state alchemist and officer in the amestrian state military. A hero of the ishval civil war and edward elric's superior officer, colonel mustang is a remarkably capable commander who plans to become the next führer of amestris. Even among the elite state alchemists, colonel mustang is a particularly skilled alchemist adequately versed in standard physical transmutation, experimental theory and biological alchemy. However, the brilliant skill that has earned him his state license, national notoriety and the status of "Hero" during the ishval civil war is his remarkably powerful fire-based combat style. Mustang's unique style of combat alchemy is made possible by his custom made gloves. Made of "Pyrotex/ignition cloth," these gloves create a spark when roy rubs his fingers together, and embroidered with unique flame alchemy transmutation circles, they allow him to manipulate the concentration of oxygen in the air. When attacking, mustang raises the density of the oxygen surrounding his target to a level at which it becomes volatile and creates narrow pathways of oxygen between himself and his target through which he can direct the ensuing flash fire that blossoms from the spark of his gloves. As a result, he can incinerate any number of enemies in the field while deftly avoiding any adjacent allies. The 'snap' sound heard at the start of these transmutations is caused by the instantaneous speed at which the highly concentrated gases and sparks react together and pop (and not mustang's fingers actually 'snapping', to common belief.)


It has also been revealed that roy is able to delegate each hand to a different flame effect, possibly due to a difference in hand dexterity. The right hand appears to allow for large explosive attacks, while the left allows for smaller, but strong and very accurate pinpoint flame attacks. While mustang's flame alchemy cannot be used on rainy days because the humidity makes it impossible for his gloves to produce sparks, it becomes clear that water itself does not make the colonel entirely as "Useless" as his subordinates assume. Using the transmutation circles on his gloves, roy is able to separate hydrogen atoms from the oxygen atoms in water molecules, isolating them into a highly combustible fuel and powerfully volatile oxidizer, respectively. Though this method can only be used when a large quantity of water is present in a relatively closed-off space (and not in the rain where the air is open and separating hydrogen and oxygen for the purpose of combustion would pose far too much danger to anyone in the vicinity), with an outside source of ignition such as a cigarette lighter or a match, roy can produce extremely powerful, localized explosions.


Flame alchemy is the brainchild of the master alchemist berthold hawkeye, who had spent several years perfecting it before his death from illness in 1905. Believing it to be the greatest and most powerful form of alchemy possible, hawkeye refused to pass on the knowledge to roy, who was his apprentice at the time, and instead entrusted the secrets of his search for knowledge to his young daughter riza - tattooing the perfected array onto her back as the only physical record of its existence. The full array appears to consist of a circle corralling an inverted hexagram made up of a large air triangle and a large earth triangle, both splitting into identical pairs as they intersect, with a fire triangle at the center, pointing upward toward a flame. Below the hexagram is an image of a salamander. Outside the circle is a pair of entwined basilisks and the text of the "Libera me" responsory repeated multiple times. After roy gains riza's trust and takes the flame alchemy knowledge for himself, he modifies the symbol somewhat for his gloves (removing the text and the basilisks in favor of a simplified circle). At riza's insistence, he reluctantly uses his new knowledge to burn parts of the image off of her back, erasing the important aspects of it from existence, and freeing her from the heavy responsibility of carrying it. When he is forced to perform human transmutation and see the truth, roy gains the ability to transmute without a circle, clapping his hands to compensate for the sigils on his gloves being shredded. While at first he is apprehensive of this mode of alchemy, he quickly realizes that because of the absence of the need for transmutation circles he is no longer limited to flame-based alchemy on the battlefield, as seen when he transmutes a stone wall to protect himself, riza, and major alex louis armstrong from father's attacks. In the book in figure red omake strip, roy reveals that he sometimes uses alchemy for the purpose of scoring a date. In his "Oxygen de gentleman strategy", he uses his gloves to raise the oxygen density around a specific woman to the point that she becomes dizzy. He then, rushes to her side to prevent her from falling, asks her if she is all right and follows up with other sweet words and an invitation for tea.

Winry rockbell

Winry rockbell (uinrī rokkuberu) is a main supporting character of the fullmetal alchemist series. A close childhood friend of edward and alphonse elric since their young life in resembool, she is almost like a sister to the two and essentially their only family. An amateur surgeon and mechanical repair specialist/enthusiast, winry is edward's rear line support as his personal automail engineer and mechanic, making sure his prosthetic right arm and left leg are always in good working order. Additionally, she provides a great deal of emotional support for the pair and plays the role of edward's love interest.


Winry is an exceptionally gifted and passionate mechanic, excelling in the repair of machines of widely varying complexity. Of course, her truest passion and most extensive expertise is in the crafting and overhauling of automail prostheses. Brought up under the tutelage of her grandmother, master automail engineer pinako rockbell, winry has been working with automail for most of her youth and can be considered somewhat of a machinist prodigy, having built edward a complex pair of limbs at the tender age of eleven.


Since that time, her skills have improved to the point that she has surpassed even her grandmother (once hailed far and wide as the "Pantheress of resembool") and gained a fair bit of notoriety in her position at atelier garfiel in rush valley. In addition, winry appears to have a remarkable wealth of surgical knowledge for her age (despite a lack of formal training), gleaned from having grown up in a family of surgeons. Edward remarks that winry's early comprehension of advanced medical literature is on par with the familiarity with alchemical texts shared by the elric brothers when they were young. She has also displayed a significantly strong throwing arm, able to pitch heavy wrenches long distance with deadly accuracy. Though displaying relatively few particularly feminine traits in the beginning of the series, winry learns to bake from gracia hughes during her first trip to central city and develops her ability to bake pies - specifically apple pies - as the series progresses.

Alphonse elric

Alphonse elric (arufonsu erurikku) is the deuteragonist of the fullmetal alchemist series. The younger brother of edward elric, the fullmetal alchemist, al is also a victim of the failed human transmutation experiment in which ed lost his right arm and left leg. Having had his entire physical being taken away from him in the aftermath of the tragedy, alphonse exists solely as a soul alchemically bound to a large suit of steel armor. Now, al travels with his brother in search of a legendary philosopher's stone, an item with the power to restore their bodies to normal. Alphonse is a particularly competent alchemist who transmutes quickly, cleanly and with remarkable attention to detail in the style of his master, izumi. In combat, he uses alchemy to augment his offensive and defensive capabilities, crafting weapons for melee strikes and altering his surroundings to gain the advantage in the same way as his brother - transmuting columns, battering rams and traps for his enemies, albeit without the gaudy touches that edward usually gives his works.


While in general his alchemy is more conventional than that of edward (who often uses it in unusual forms to outsmart his opponents), he has displayed greater creativity when the situation called for it. For instance, when equipped with a philosopher's stone, he was able to use his alchemy in unexpected ways, like transmuting flash bangs, flexible swords and conical earth-prisons to surprise his opponents. However, alphonse's own alchemy is unique in several ways that make themselves apparent over the course of the two diverging story lines. From the beginning of the story, it becomes clear that - unlike most alchemists - al does not require direct physical contact with the transmutation arrays he draws in order to manipulate matter; merely by standing over a circle and applying concentration (sometimes displayed as his crossing one hand flat over the other with both palms facing down), he can manipulate matter without touching it - a feat that has yet to be displayed by any other human alchemist without an alchemical amplifier. This may be due to the nature of his existence as a soul inside a suit of armor, he may be able to protrude the influence of his soul over larger distances, unlike ordinary humans whose souls are confined within their skin.


In the manga and 2009 anime, alphonse gains the additional ability to transmute without having to draw a transmutation circle at all. Having passed through the gate as a result of the failed human transmutation, the ability had remained dormant inside his soul so long as his more tragic memories of the event stayed repressed. But after he regains his memories in chapter 30, alphonse discovers that the skill he had watched his brother and master perform so many times now belonged to him as well and puts it into practice for the first time in chapter 33. In the 2003 anime, alphonse gains the ability to transmute without a circle in another manner - by becoming the philosopher's stone himself due to scar's machinations. At first, this seems like a boon because the properties of his armor are changed and his blood seal becomes impervious to damage, but it becomes apparent that alphonse, as the stone, reacts dangerously with any nearby transmutations and loses a physical part of his body whenever he is used directly as an alchemical amplifier. In conqueror of shamballa, alphonse's alchemy takes yet another transformation. Now unable to transmute without circles, he wears a pair of white gloves with transmutation circles in order to use alchemy quickly - emulating his older brother. Additionally, due to the instability of his soul after having his body changed so many times (from human, to steel, to philosopher's stone and back to human), alphonse has gained the ability to split his soul into pieces and insert them into inanimate objects to act as golems. While in this state, he is able to see from the perspective of and communicate through his various avatars.

Edward elric

Edward elric (edowādo erurikku), the fullmetal alchemist (hagane no renkinjutsushi), is the titular protagonist of the fullmetal alchemist series. After losing his right arm and left leg due to a failed human transmutation attempt, ed became the youngest state alchemist in history by achieving his certification at age twelve. Three years later, ed has become fully engrossed in his search for the legendary philosopher's stone, an item with which he hopes to restore his younger brother alphonse - whose whole body had been lost in the aftermath of the human transmutation.


Despite edward's small stature and young age, he is a remarkable combatant. Having apprenticed under izumi curtis, ed was taught to condition his body through regular workouts and sparring as part of her philosophy, "To train the spirit, first train the body." as such, his slight frame belies a compactly muscular build that, in addition to his naturally high energy level and endurance, fuels his considerable strength and agility which allows him to throw people much bigger than he is. Due to izumi's spartan training, edward has become a particularly competent hand-to-hand fighter, able to hold his own against armed opponents and even skilled martial arts practitioners. Besides that, his steel right arm and left leg augment his fighting strength by adding to his defensive and offensive capabilities as well as his speed - after he is refitted with a lighter, cold-climate automail in chapter 70 of the manga. As suggested by his unprecedented acceptance into the state alchemist program at such a remarkably young age, edward elric is an alchemical prodigy of genius level intellect. From early childhood, he displayed proficiency for alchemy, acquiring self-taught alchemy skills and comprehension from the advanced literature in his father's abandoned study at an age that shocked even his mother. Having incorporated alchemy into his life during his developmental stages, edward sees the world alchemically and is therefore able to solve complicated codes, puzzles and mysteries much more easily than normal.


He has also shown himself to be exceptionally adept at chemistry and reasonably competent with biology; indeed even his preparations for the failed attempt to resurrect his mother were indicative of these. Edward's near-encyclopedic knowledge of alchemical theory is astounding and contributed to his incredible success with emergency soul binding experimentation. He shows an uncanny level of focus that allows him to effectively shut out everything from his surroundings and devote all of his considerable mental power to whatever problem demands his attention, especially in the case of books. Combat alchemy. As a result of having passed through the gate and witnessing the truth, edward became one of the few alchemists who do not require a drawn transmutation circle to perform alchemical transmutations. By merely touching his palms together, he creates an energy circulation with his arms and transmutes by using his own will as a substitute for the necessary runes. This remarkable talent makes his transmutations both instantaneous and incredibly versatile, allowing him to use alchemy to its fullest potential in direct combat. In the 2003 anime, edward was initially unaware of his new talent and continued to draw transmutation circles when performing alchemy, but after he accidentally used this ability to heat water to comfort the pregnant gracia hughes, he ended up using it regularly. With this quick style, edward becomes a master of his surroundings and uses the substances therein to supplement his physical prowess in battle - creating giant earthen hands to lift objects, columns of stone to gain himself the higher ground and ogre-faced battering rams with which to strike opponents. Ed also specializes in transmuting weapons with which to do battle and often crafts menacing-looking swords and ostentatious lances when necessary, but his primary weapon is his automail right arm, whose forearm plating he transmutes into various blades. Of course, the true genius of edward elric's combat alchemy lies in his aptitude for incorporating the alchemy styles of others into his own after merely having once seen them in action, which makes him very adaptable to various situations. So far, he has adapted scar's use of the deconsturction stage of alchemy, alex louis armstrong's gauntlets and stone spikes as well as greed's carbon armor hardening into his combat repertoire.

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